animator: |
Kayoko |
players: |
Takahiro
Kitano, Kati Juola, Akihiro "Aki" Otsuka, Harald Keijer |
|
issues:"organic
connection"
[thesis
kati]
|
|
branding: |
The
scenario has dealt with issues concerning the border in an urban environment.
The wall was a frequent device used as a separator, but to a great
extent also as a connector of urban phenomena. The game has shown
how a wall can house different programmes relating to the needs of
the context to the point where the appearance of the application changes
completely. |
[m249]
|
|
earth: |
Different
kinds of border conflicts were simulated in the game as for example:
public/private, rich/poor, kawasaki city/tokyo city, open landscape/dense
city, circulation space/function divider etc. During the development
of the scenario the separator appeared as an "organic wall",
organic not only in shape but also carrying the idea of a sustainable
urban device, like a recycling point that could contain other programmes
like vertical garden, art gallery, artists studio, composting plant
etc. |
[m255]
[p09]
[pAKI]
composting
|
|
flow: |
The
game pointed out examplesof where this device could be applied. In
time it is possible that such device could be inserted in similar
border conditions throughout Tokyo and other places adapting to the
requirements of the specific site. |
[m251]
www.rondeco.se
|
|
incorporation: |
This
thought is reinforced by the system of funding in Tokyo and Japan
where the environmental departments strongly supports projects dealing
with ecological systems and sustainable materials. The idea of integrating
green surfaces and ecological systems into high density areas will
add to the connectivity between estranged existing organisations and
programmes, but also encourage the creation of new urban phenomena. |
|