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[s06]
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scenario game | ||||
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animator: Nobu |
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| player Erasure: ASSAF | action plan [a6] | ||||
| player Origination: XUHUA | actors/agents | ||||
| player Transformation: YOSHIKO / SANJIB | operational fields | ||||
| player Migration: PARAG | prototype | ||||
| 1E | An office buliding is closed on suday. | ||||
| 1O | Pesidestrians/consumers quicken their pace or turn around as they reach the closed buliding. | ||||
| 1T | Gaps appear in the flow of pedestrians in the street. | ||||
| 1 M | An opportunity for business is lost. | ||||
| 2 E | Program of the office is replaced by a shop. | ||||
| 2 O | Flow of pedestrians increases outside the shop. | ||||
| 2 T | New shop transforms the local economy (Taxtion). | ||||
| 2 M | Market stalls arrive outside the new shop. | ||||
| 3 E | Quiet residential building next to the new shop / Street market is affected by street conjestion. | ||||
| 3 O | People dead in residential building. | ||||
| 3 T | Residential building rent increase due to shop / market. | ||||
| 3 M | Existing market stalls move into the alley between the shop and residential building. | ||||
| 4 E | An elevator is introduced into the gap (alley) changing circulation and allowing vertical space to be used. | [m163] | |||
| 4 O | New circulation pattern between the residental and shop building. | [p12] | |||
| 4 T | The 2 buildings function as one. | ||||
| 4 M | The adjacent programs of residental and shopping extend into the vertical alley space. | ||||
| 5 E | Some of the residential program is erased by the shop program. | ||||
| 5 O | People became angry. | ||||
| 5 T | Residents created new organization to deal with the influx of shop programs | ||||
| 5 M | Residents are thinking of planning pemission to move to roof and colonize a new territory. | [p13] | |||
| 6 E | Shinjuku kuyaku-sho doesn not give residents permission for roof living. | ||||
| 6 O | Land ower come in and suggest if they wnnt to live outside of Tokyo. | ||||
| 6 T | Situation of urban domestic houseing has been rethought. | ||||
| 6 M | Komuten became interested in the site come for research. | ||||
| 7 E | One gallery bought the space and redeveloped it. | ||||
| 7 O | Artists came in and worked for whole night. | ||||
| 7 T | A temporary shelter is needed for additional artists space. | ||||
| 7 M | CI sheet from Shitamati buildings are brought in by artists for new constructions. | [t 160] | |||
| 8 E | Erase the pavement to put interface for blind people. | [t 159] | |||
| 8 O | Blind people come into the building. | ||||
| 8 T | Pavement becames tactical gallery, another zone for programatic density. | [0 162] | |||
| 8 M | Art dealer comes in, He decide to finance the tactile gallery and migrate the exhibition. | ||||
| 9 E | Big earthquake destroy every thing. | ||||
| 9 O | Some blind people recover the sight. | ||||
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